Identifying text focus


is there way identify sprite editable cast member has text focus? i’ve got 30 input sprites used in calculation continually updated in exitframe loop. input values must between 3 18. when user types number outside range force input within range … problem if user wants input 15, must first type “1”, gets forced 3 before ever type second digit. i’d turn off range check if input field still has text focus (ie: digit may coming).

you can check 'the keyboardfocussprite' , give sprite
number of editable text member or field has focus


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