Game Programming Questions - Raspberry Pi Forums
hey guys, i've ordered raspberry pi, , have few questions after reading around on forums bit. i'd love if address few: (my background year , half of c++ , few personal projects i've coded myself.)
1. saw on thread qt (a nokia c++ gui framework) reason programs use png's transparent backgrounds won't run. furthermore, there's small limit how many images app can have loaded @ given time. there truth @ all? seems pretty crippling thing game programmer.
2. raspberry pi version of linux similar enough standard linux use c graphics api programmed linux (like allegro game library) on it? if not, there provided c/c++ graphics api work write games on own?
3. read on engadget revision 2 has graphical capability of original xbox. later, read on forum post there's psx emulator pi, never found other information or proof such thing exists. of true? i've seen old version of opengl supported, i'm not quite sure understand capabilities of thing.
gives read. know of these questions dumb, that's okay. they're kind of beginner "i don't know questions ask" questions.
1. saw on thread qt (a nokia c++ gui framework) reason programs use png's transparent backgrounds won't run. furthermore, there's small limit how many images app can have loaded @ given time. there truth @ all? seems pretty crippling thing game programmer.
2. raspberry pi version of linux similar enough standard linux use c graphics api programmed linux (like allegro game library) on it? if not, there provided c/c++ graphics api work write games on own?
3. read on engadget revision 2 has graphical capability of original xbox. later, read on forum post there's psx emulator pi, never found other information or proof such thing exists. of true? i've seen old version of opengl supported, i'm not quite sure understand capabilities of thing.
gives read. know of these questions dumb, that's okay. they're kind of beginner "i don't know questions ask" questions.
@liuqahs15: ad 1.: source please. , qt? mean linux distribution talking about? see no reason why number of pngs should limited other (virtual) memory.
ad 2.: raspbian distribution based on debian wheezy. sdl works — used via pygame included example games. not accellerated gpu yet. guess allegro should work too. opengles supported gpu.
ad 3.: not old version of opengl version embedded systems, typically found on smart phones , similar devices , webgl based on: http://www.khronos.org/opengles/
ad 2.: raspbian distribution based on debian wheezy. sdl works — used via pygame included example games. not accellerated gpu yet. guess allegro should work too. opengles supported gpu.
ad 3.: not old version of opengl version embedded systems, typically found on smart phones , similar devices , webgl based on: http://www.khronos.org/opengles/
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