car racing game help... better explained
ive been making car racing type game, , ive managed designing levels, made character, added if (key.isdown(key. -x-)
statmentsd move down , , ive added rotation left , right…
it works perfect ( no syntax errors)
but when using , down keys uses default north , south.. want know how going forward , way car facing….. need make car move ( up/down/rightrotate/left rotate) way looking @ moment... how set front , is... plz
this better explained copy of previous post
any appreciated...
andy
statmentsd move down , , ive added rotation left , right…
it works perfect ( no syntax errors)
but when using , down keys uses default north , south.. want know how going forward , way car facing….. need make car move ( up/down/rightrotate/left rotate) way looking @ moment... how set front , is... plz
this better explained copy of previous post
any appreciated...
andy
my unproven , wrong suggestion check rotation of car determine key "if" statements. example, lets car facing in movieclip default. mean if car facing straight angle 0 degrees, facing right 90 degrees, facing down 180 degrees, , facing left 270 degrees. car angled upwards 315 degrees 45 degrees. after 45 degrees car facing right, , below 315 degrees car facing left.
knowing can check angle of car , have arrows move car in direction based on information. if car between 315-45 degrees arrow moves car up, because car facing in direction. if between 45-135 degrees arrow moves car right car facing right.
hope logic makes sense. have actionscript using _rotation property.
knowing can check angle of car , have arrows move car in direction based on information. if car between 315-45 degrees arrow moves car up, because car facing in direction. if between 45-135 degrees arrow moves car right car facing right.
hope logic makes sense. have actionscript using _rotation property.
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